[DS4_PlayerGuide] Section 2: Classes
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Put your entry or description flavor for the following races here. |
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Don’t forget about…Psionic. |
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I think there is a place for a Paladin in DS. Think Martial templar. |
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Shouldn’t there be Gladiator class? |
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PHBII and, I believe, Dragon Magazine, will introduce fake classes one can multiclass into. Such classes cannot be taken per say as a class, but exist only to provide paths in which one can foray for a while. |
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I liked how in 2nd Edition, gladiators had profficiency with many weapons. |
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There is already a fake Gladiator class, it is on the Thread in DS4 called Gladiator, on my list it appears near the top of the second page of threads that will function well enough as an example of what the Gladiator should be with no additional material beyond the PHB needed. |
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We haven’t seen such an official fake class yet, but I suspect it will have standard class features, but a limited number of at-wills, encounters, dailies, and utilities, so as to make the job of creating such classes easier on the designers…and incidentaly on the fans as well. |
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Templars as monsters is a fitting thing for both DS and 4E it is a bit of a risk in terms of player response, and it does artificially force the players to be against the Sorcerer Kings. DS is less prone to playing ‘evil’ games in, and even then the evil PCs will likely want to be replacements for the Sorcerer Kings rather than working for them. I for one think it is worth the risk, also the simplicity of the monster entry required for each Templar will open up the option of making unique data available for each rank of Templar and perhaps even for each Sorcerer King’s unique High Templar’s if we want to go into the detail level that requires. |
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I think losing iconic classes like the Templar will start to make it feel less like Dark Sun. |
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I think bumping Templar to an NPC monster” is a great idea and replace with Warlord. The paladin can be renamed Templar Knight or somehting like that. |
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Am I honestly the only one who’s going to miss playing a templar? This makes me sad. |
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I only saw a couple of Templar POCs used in hte original setting and in 3.5. They were a pain in the ass in both games and mechanically tying aot of their abilities to their city state sucks i the PCs travel alot which mine tend to in every campaign or RPG we play. In Star Wars for example they usually have a nice space yachet armed to the teeth with a kickass hyperdrive. In D&D they often have a caravel or wander alot. |
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I’m a big beleiver in less is more as well. Star Wars Saga only has 5 classes for example and is bnetter mechanically than both 3.5 and 4th ed IMHO. |