How many of us have wished that Kender could be wiped off the face of Krynn? Admit it - you’ve thought about it at least once. Meet the 16th Champion of Rajaat, Kurnos ‘Kender Render’.
Kurnos started his cleansing in the north, sweeping south west. Unlike the campaigns of the other champions which were largely military and comprised of large battles, the Kender never gave battle or tried to hold territory. The Kender were masters at hiding, infiltration, theft, and escape. Furthermore, the unique evolution of Kender on Athas made them different to those of Krynn. Kender on Athas have the psi-like ability to turn invisible once a day for three minutes (CL 3). Therefore Kurnos’ cleansing overlapped the areas where the other champions were active. Instead of soldiers, Kurnos had templar and psion investigators to root out the elusive Kender. Ultimately, Kurnos was successful in his cleansing. Although the Kender are a forgotten race, their legacy is still felt. The formalization of organizations of assassins that pretend to be entertainers or other innocuous occupations (known as ‘bards’) originated with the Kender resistance during the cleansing wars.
There are no living Kender, but undead Kender still exist. These kleptomaniac undead steal whatever is precious to the living. To the undead Kender, it doesn’t matter whether what is stolen is valuable or simply of sentimental value, as long as it leaves a living being feeling sadness and loss. Some of the more degenerate undead Kender will take a life, leaving the tears of loved ones in their wake.
In the Age of the Sorcerer Kings, Kurnos holds a city state far to the South West of the Tablelands, well past the Blue Shrine. Now styled as Savron, King of Thule. Thule is isolated by distance rather than choice. With nary a serviceable road from Thule to the rest of the Tablelands, only products with the highest profit margin from the other city states flows to Thule, notably iron ore from Tyr.