So I’m working on a conversion of Dark Sun to 5e, and I have a good idea of how every race should work except for dray.
In past editions, the only unique racial traits they really had were their claws as natural weapons, darkvision and fire resistance. I’d like to add something else to set them apart as a unique, draconic race. However, going with the dragonborn racial of a breath weapon feels a bit derivative and maybe isn’t a good fit. I’m wondering if there’s anything in Dark Sun source material that would make for more interesting Dray racial traits? Fire resistance especially, while quite good, is a pretty boring trait honestly. I think darkvision also isn’t very exciting, and mostly just serves to trivialize having a light source and what I find to be the most interesting aspect of delving underground in any D&D game, which is the mystery of what is hiding in the darkness.