Trembling Plains is a huge savannah filled with interesting sights, think I will start with them.
The ruins of Kundhuur.
And second off the lone windy mountain of Leavetaking, and the role it has for the Eloy.
"Here is a short summery for you yong apprentice.
This is my wisdom on the trembeling plains, and the headers that live there in."
You see, my experience is the sum of 5 years in the grasslands, living among the eloy clans.
When I refer to the commentery that occurred between them in the following text, it isn't totally correct related. The eloy don't waste the winds energy on dialogue.
In the time spent there, I counted close to 150 words in their vocabulary. lt may seem like a enough to you, but in reality it's close to 1/20 of what we Kurnians, use in common speach.
The Eloy has no word for (to, at, here, there, this and so on).
Ex. A scout observing a flock of 50 mekillots, one days journey nortn of current location, would refer to it as: Pointing, hand signs "Mekillots" hand signs, and gestures. That's it.
So you see, I had to fill in the blanks in the texts played out below, to give it meaning"
Eloy Fathers lesson:
"My dear son, you are still young, it is difficult to see where the winds will blow you, and how they shape you..
I see compassion in your eyes, for the drylanders, when they beg and weep for their evil soul's.
Remember my son, they came here with greed in their hearts, to lay waste the land with defilement.
They whimper only now, that they are buried to their necks in the earth.
Soon they will realize, that their body's will give back to the land, some of what their evil soul's took.
Their screems will be heard, it will call forth predators, that will show quick merciful death.
Their body and bones will then soil the land.
Soon all that will be left is, the black obsidean orbs, we left there as a warning to others of their kin, not to misuse the land.
Remember they are lucky, to give back, some of what they took.
They are lucky not to live long evil lives, that someone sent them to meet the grey, before their souls could experience, how much more they could destroy. Find your peace of wind I that my son."
Eloy story on Leavetaking:
"When you were born Brean, you were 1 of 2 boys, granted to me, by your beloved mother.
It was a quiet and clear night, Balimarash the Caravan shining brightly on the eastern hemisphere.
That year flamesky had been really harsh on the clan.
We had been traveling all threw the night, to avoid the feral Trin, whom were ever more present, and early that year, then any know before.
The Clan had gone too far south, it was a bad mistake, and came close to beeing the end of all.
Knowing not the concept of sleep or fear, following each other...just like the red ants, you knew of, and played with as a child, at dry rivers.
One hive mind, where one would appeared, soon hundreds would follow. Trin are not red ants though, they can take down a gargaton mekkilot, in a matter of minutes, and consume it in less then an hour. They don't sting like the red ants either.. Aha, you remember now how they stung you.. No the Trin paralyze with their bite, eating pray alive, in that state.
So you see my son, we were heading fore the highlands, as quickly as the Carru herds, and every one else could follow, you know the Trin don't like the cold nights there and we would be safe to reach them.
The day before the clan had used up the remaining Waspweed, so we had no more repellent left, to keep the trin at bay.
Well anyway you and your younger brother were born on that night.
Your brother was a feeble child, he did not seem to have the wind in him.
As I told you once before, your grandfather was too week to continue at that time, and longed to leave his broken old bones behind and join the spirits of the winds.
Can you see that lonely mountain peak there, on the grasslands to the north, that's Leavetaking.
Your grandfather picked up your infant brother that night, and left the camp, they went to join the winds there.
One day we will meet them again... I do here their calls sometimes, but it isn't my time to go there yet.
That was my story on Leavetaking my apprentice.
Personally I never came close to the mountain, but even here from Kurn looking south, you can see the loanly peek.
It's obvious to anyone, that the Eloys use it to navigate the trembling planes.
I do understand they feel attracted to the lonely majestic peak.
Taking leave from this life there, to join the winds, is more drawing thought, then entering what we believe to be the grey, if you ask me.
When I was yong, long before I became a spymaster in Kurn.
I had an experience with what, we call wind sickness.
It was in the white mountains, at the edge of the Rohorian forest.
Five mates had what you could call, a drunken half-giant's idea, to take a closer look at the Rohorind forest.
I was one of those yong Kuranin fools then.
With all my comrades dead, on the first day in the forest, I stumbled up the mountain, choosing what it had to offer me, in contrast to the ending in the halflings cooking pot.
The small men didn't follow me up the cliffs, I still ponder to this day, why.
Maybe they were satisfied with my comrades meat.
I knew Gre'keo did give them, quite a fight down in the jungle.
I had the fleet feet, in the senary that played out that day, it was the ability that gave me life.
Going up that mountain, the wind seemed to blow strong and hard sucking the air out of my lungs.
I felt light headed, what you could describe as euphoric, in a strange unity with nature, loosing all care of one self..
Maby it was the poisen from the halfling dart, that took its effect, maby it was the wind on the mountain. In any case, i lost all sense of consiosness, and concept of what I was doing..
If this is close to the experience the Eloy feel on the Leave taking. Then I do understand, why they choose to leave their bodies in this way.
I do not know what happened on the white mountain, how long I wander blindly there...
It could not been for long, death by dehydration or fall would obviously have put and end to me quickly, in that state.
The next thing I recalled, was the birdman's face.
From what I can gather I was in the place they call winter's nest, at least 12 sunsets regaining health.
I don't recall anything from the time I spent there. Only my savior's face...
I see you ponder if that memory could have been removed... That is a possibility.."
The dwarf merchant's plee:
Reylan looked up at his five captures, four of them were brutish ruffians, the fifth was skanky, tall, partley fiminen in aperrance, with a skinny elongated face, properly in his late fifties.
Rey did know the man.
They had dealings in the past.
He wasn't of the more plesent aquintenses.
Ray had always been of the opinion that Chic, must at least be quaterelf, whitch wasn't far stretched, in these parts, where most humans had some degree of elven blood in them.
Chic wasn't the quaterelf's real name, but who could care, no one would want to know, more about that dandy anyway..
"Ahh Reylan, you have woken from your beauty sleep. Sorry about all of that reaction, we got a little jumpy, you showing up here, with that big inix out of nowhere, and all.
So.. Rey, you was mentioning something about a forgotten city, when you passed out?"
Rey tried to cough, the pain from his ribs, nearly made him pass out again.
He focused on, packing the pain away, in a small box, the way dwarfs in his family had always done.
"Sorry about that, didn't know that Kasg's, sling shot, would send you falling out the Howda, and down the side of the inix like that.
Come here loosen his bounds a little, can't you see our friend here, is in pain."
Chic gestured to one, of his companion's, to take care of it, and looked back down at Reylan with a crooked, toothless smile.
"So where were we.. Something about a ruin city?"
Reyland did know, that no amount of whimper or begging, would get him out of this tight spot, he had to by time, figure someway to get threw this mess, until then just buying time, not getting his throat cut was the first priority.
"Yes Chic, i have mentioned the ruins of Kundhuur, it is a cursed place. I have seen it from afar, but not entered.
You know of the windwalkes, rangers, protectors of the grasslands.
The windwalkers is a brotherhood of eloys, from the herder familys on the plains, whenever a twin is born into the clan, one child is offered to the windwalkers. To protect the land you know, thus having a twin in the eloy clan, and one in the brotherhood. That enshures the contact from the herders to the protection of the land. It is said that a ritual including communing with the winds, decides what infant is taken by the walkers. "
"That's all fine Rey, I didn't ask for a lesson on eloy or windwalkers, did I !?
Get to the point, like the Mulfather we know you are, and produced something of value! "
Chic seemed to bore quickly, witch gave Rey an even stronger indication, that elven blood did run threw his vains.
The creator's must have had sadistic humour, giving elves such a long physical life, and a attention span shorter then a human infant. Some would argue that this, did cut many elven life shorter then most other species ironically.
Reylan wasn't in any position to kill Chic, on the insult of being a mulfather, he didn't care, his value on dwarf pride heritage did not exist.
But he had the patience and focus of a dwarf, given time and planing, he could hope to snap that quaterelf's neck.
Actually Rey had father a few muls, it was an easy coin. Nobles paid well for getting slave girls pregnant with muls.
He took the money, did the deed and left.
"Well back to the story on Kundhuur, I was there with windwalkers, that's the relevence Chic." Rey replied.
"I met up with them in the tarven Boki Nan, in Azeth's Rest, they needed som assistance, and I took to helping them, for a small fee.
The ruins of Kundhuur is usually shunned by eloys, haunted lights spread in the valley below where it lies on some nights. We did come on to the place at night fall, the moon's lighting up the gloomy place in eery purple haze, I did not see any lights down in the valley thou.
The walkers took me along, cause I claimed to know some thing on half-giant's., being a drylander and all..
One of the mercenaries we were shadowing, was such a beast, you have seen them before. This one was big, as white as the silt, and uglier then most. He was a one, in a group of troublemakers, from the bandit states.
In kundhuur I gather, they did part of their shady business.. That was later confirmed.
What led the windwalkers here, was the disappearance of 2 smaller clans of eloy.
The suspension was focused on this shady lot.
Looking down into the bowl where the accursed city lay, I did understand why the eloy shunned the place.
It was circular in form, approximately less than 1 mile in diameter.
All the buildings chaved cruketly inward, two story houses, for what I could make out, many small triangular windows dotted the walls surrounding the city. Everything was covered in green moss, leaving sign that the place was much more lush, then even most of the trembling planes, but also abounded for centuries.
In the center you could make out what must have been a big circulary court, and in the middle of the court was a dark sink hole in the earth.
Sorunding the city was a forest of catclaw trees , growing thicker as it closed in on city.
As we discovered later, the half-giant was a waste of worry, he got himself sucked dry by the blood whines whom infested those trees...
Well we got a hold on the 4 other bastards, as they left the city with their inix, one of them, a Ssurran survived the initial attack. It came up with the story I'll tell you now, before the rangers cut off its tail.
The bandits had come here for trade, trading silks for fluids.
In the haunted city he said, dark spiders live, trading humans for the finest silk.
You can understand why, the walkers treated that lizard to a slow agonizing death.
There were many diskussions on what to do after that, ideas of trying to set fire to the evil place, was abondend, moss and trees could burn, but not the city. The concept of killing plant life was not an option to the windwalkers.
In the end the walkers decided to enter the city, to se if any of the kidnapped eloy could be saved, and scout out the extend of the vile creatures living there. I sat there for 6 moon's.
The rangers never returned. In the end I left with the inix, and the fine silks.
I see you found the papyrus on the inix Chic, it must have belonged to one of them bandits.
My guess is that it deciphers a map of the city. I gather from the drawing of that fauntain, that the humanoid cut into it, may be what legend in these lands, call a khvakha. One of the races whom no one has seen since the time of the cleansing.
Small ugly creatures with tusks portraying from their lower jaws.
Take a look at the section of the sinkhole, in the center of the city.
There seems to be a tower hidden deep in the the dark there. It is portrayed as partly intackt. That does make me wander, if the khvakhas unleashed some protective arcane magic, that backlashed, in a desperate attempt to save the population, ore if the attack on the city, made it cave inwardly sinking that central sphere deaply into earth as shown.
Whom knows what riches may lay hidden in that tower.
So I told you the story.. could you cut me loose? Take the inix, the map and the silk, just give me a gallon of water. "
Chic did not look in a considerable mood.
"Well then maby, we could figure out another deal Chic.. You see I'm under a little stress here, some minor details, could have slipped my mind, it may be of small importance, who knows, maby it could be an idear to make a partnership, we could se what treasures lay waiting for us there together?"
Chic sat there, not showing any sign in his face or pustior, for what seemed like an eternity.
"Well, cut the half man louse.
Guess we found us a new dwarfen friend, but you remember no trixies, ore you will find your self at the wrong end of my Bards freind, ore even worse we'll sell your fluids to them dark spiders for a kilogram of silk."