A salient feat for SMs that want to increase the power of their servants. This isn’t a great feat (for the SM - the abilities conferred are great for the recipient) and isn’t meant to be. It relies on channelling power from the elemental vortice, which isn’t very reliable and the cost vs performance ratio is quite bad for unorthodox uses of the elemental vortice. Most likely candidate for using this salient feat is the cult leader Oba of Gulg.
Sorcerer Monarch’s Favour [Advanced Being]
By experimenting in ways of manipulating your elemental vortice, you have come across a method of increasing the power of your servants, granting them drop of your power in an occult ritual.
Prerequisites: Able to channel spells to templars through an elemental vortice. Advanced Being.
Benefit: A number of your servants (who do not necessarily have to be templars and must not be undead, constructs, or incorporeal) equal to the ability modifier of your evolution score can be inducted as your favourites. This feat does not grant the Sorcerer Monarch any special control over the inducted. Except for sorcerer monarch’s voice, this favour cannot be revoked and only a year after the death of a favourite can another favourite be initiated. The favourites get the following benefits.
Sorcerer Monarch’s Voice (Ex): The inducted gains the ability to use secular authority, as if it had the feat (DS3 Core Rules, page 74). If the inducted already had secular authority (for example, it already had the secular authority feat or is a templar), it gains the benefits of the Favourite feat (DS3 Core Rules, page 72). If the inducted already had both secular authority and the Favorite feat, it can use secular authority a further four additional times per day.
Gift of Tongues (Su): The inducted has the ability to speak any language, so as to better serve its Sorcerer Monarch, like the spell tongues .
Regeneration (Ex): The inducted gains regeneration 1. Fire and acid deal normal damage to the inducted. If the inducted loses a limb or body part, the lost portion regrows in 3d6 minutes. The inducted can reattach the severed member instantly by holding it to the stump.
Fanaticism (Su): The inducted can call on his Sorcerer Monarch to increase his morale and protect his body against attacks as an immediate action three times a day, for a number of rounds equalling 3 plus character level. The inducted has its attitude set to fanatic, which grants the inducted a +2 morale bonus to Strength and Constitution scores, a +1 morale bonus on Will saves, and a -1 penalty to AC. Additionally, the inducted gains gains damage reduction 5/magic and 10 temporary hit points for the duration of the effect.
Advancement (Ex): The inducted gains a +2 inherent bonus to an ability score of its choice and is considered to have the Able Learner feat, regardless of whether it qualifies. If the inducted already has the able learner feat, it may select another feat for which it qualifies. Additionally, the inducted gains experience points sufficient to place it halfway into two levels of experience past its current level (meaning, the inducted gains two character levels). The inducted must select which single class to which this level increase will apply.
CR adjustment for inducted: +2