Here is a map of the small archipelago North-East of Cromlin. I intend to use it for a campaign based in this merchant village, as a hideout of pirates with an obsidian engine powered war schooner (on the two northernmost islands).
There are three levels of silt depth : shallow (for beastheaded giants and silt skimmers), intermediate (for plains and desert giants, and maybe for silt skimmers with unusually large wheels), and deep.
The dark brown area between the two northernmost islands is a small mudflat. Beastheaded giants live on three big southern islands.
The black thick contours of some parts of the island represent cliffs, and the small crosses represent reefs.
Comments and suggestions welcome.