This new class supplements the NPC classes found in Chapter 4 of the Dungeon Master's Guide.
Not all those with psionic ability have the time, resources, or inclination to fully exploit their psionic potential. Artisans sometimes discover a useful psionic power, but are too caught up in their mundane crafts and responsibilities to obtain training or to dedicate themselves to psionic self-discovery. Slaves and day laborers cannot afford psionic training, and their social rank bars them from psionic education in many societies. Additionally the exhausting drudgery of their lives leaves little time for self-exploration, so only the most gifted become wilders. A few spoiled and lazy nobles have had the benefit of a rigorous psionic education, unlocking their psionic potential, put little Will into their Way. In the wastes, Psychic Adepts often rise to prominence, often serving their isolated community as a seer or healer. Those with telepathic “gifts” often speak for the tribe when dealing with outsiders. In almost any society, some psychic adepts ply their gifts handling dangerous animals such as mekillots.
This is a companion discussion topic for the original entry at http://athas.org/news/1