originally posted by ishan_wh
ADVENTURE ASTICLIAN GAMBIT
Semponius of Asticles (3.5)
Male Human, Fighter lv6
Neutral Good
Str 17, Dex 18, Con 11, Int 12, Wis 10, Cha 18
Base Attack Bonus: +6/+1
Grapple: +9/+4
Ranged: +10/+5
Obsidian Short Sword: +8/+3 - Dmg: 1d6+2 - Critical: 19-20x2
AC: 14/ Touch: 14/ Flat Footed: 10
Fortitude: +5, Reflex: +6, Will: +2
HP: 55
Initiative: +4
Size: Medium
Reach: 5ft.
Speed: 30ft
Language: Common (S), Tyrian (S/W)
Gear: Obsidian Short Sword
CR: 6
Skills: 36 pts.
Bluff (1/2) +5, Climb (5) +8, Diplomacy (2/4) +6, Handle Animal (5) +9, Intimidate (4) +8, Jump (6) +9, Knowledge (War) (1) +2, Literacy (1/2), Ride (3) +9, Survival (2/4) +2
Feats: 7
Weapon Focus: Longsword, Weapon Specialization: Longsword, Dodge, Mobility, Intimidating Strike (PHB 2), Spring attack, Freedom, Combat Reflexes
Abilities:
Elusive Attack (PHB 2)
Sylos, merchant of House Kulik (3.5)
Male Human, Expert lv4/ Dune Trader lv4
Lawful Good
Str 10, Dex 11, Con 12, Int 16, Wis 15, Cha 16
Base Attack Bonus: +6/+1
Grapple: +6/+1
Ranged: +6/+1
Obsidian Dagger: +6/+1 - Dmg: 1d4 - Critical: 19-20x2
AC: 10/ Touch: 10/ Flat Footed: 10
Fortitude: +4, Reflex: +2, Will: +10
HP: 47
Initiative: +0
Size: Medium
Reach: 5ft.
Speed: 30ft
Language: Common (S/W), Tyrian (S/W), Gulg (S/W)
Gear: Obsidian Dagger
CR: 6
Skills: 70* Expert pts/ Dune trader 48 pts
Appraise* (7) +12, Bluff* (7) +12, Decipher Script (2) +5, Diplomacy* (7) +10, Forgery (4) +7, Gather Information (5) +10, Handle Animal* (7) +10, Hide (5) +5, Intimidate (2) +5, Jump* (7) +7, Knowledge* (Local) (7) +10, Knowledge* (Nobility&Royalty) (3/6) +6, Literacy* (3), Listen (4) +8, Move Silently (5) +5, Open Lock (4) +, Profession* (Merchant) (5) +7, Ride (5) +7, Search (4) +7, Sense Motive* (7) +12, Sleight of Hand (4) +4, Spot (4) +8, Survival* (7) +11
Feats: 4
Trader, Wastelander, Skill Focus: Sense Motive, Alertness
Abilities:
Fast talk, Contact 2/ week, Distributive bargaining, Agent, Integrative bargaining
Kru ´ist, Thri Kreen Warrior (3.5)
Thri Kreen, Fighter lv4
Chaotic Neutral
Str 14, Dex 17, Con 13, Int 12, Wis 12, Cha 8
Base Attack Bonus: +5
Grapple: +7
Ranged: +8
Claw: +8 - Dmg: 1d6+4 - Critical: 20x2
AC: 19/ Touch: 13/ Flat Footed: 16
Fortitude: +5, Reflex: +7, Will: +5
HP: 56
Initiative: +3
Size: Medium
Reach: 5ft.
Speed: 40ft
Language: Thri Kreen (S), Elven (S)
Gear: Leather Armor
CR: 5
Skills: 27 pts.
Balance (5) +8, Climb (5) +7, Craft (Trapmaking) (1) +2, Handle Animal (1) +0, Hide (4) +7, Intimidate (2) +1, Jump (3) +35, Listen (3) +4, Spot (3) +4, Survival (1/2) +2
Feats: 6
Multiattack, Weapon Focus: Claws, Weapon Specialization: Claws, Improved Natural Armor, Two Weapon Defense, Improved Natural Attack; - Deflect Arrows
Abilities:
Darkvision 60 ft., Sleep Immunity, Leap, Monstrous Humanoid, Poison
Spunt, the Jester (3.5)
Male Halfling, Psion lv8
Chaotic Evil
Str 9, Dex 11, Con 12, Int 15, Wis 19, Cha 18
Base Attack Bonus: +5
Grapple: +4
Ranged: +5 (+6 - Thrown Weapons)
Jester´s Rod: +4 - Dmg: 1d4-1 - Critical: 20x2
AC: 11/ Touch: 11/ Flat Footed: 11
Fortitude: +2, Reflex: +2, Will: +10 (+12 spells)
HP: 38
Initiative: +4
Size: Small
Reach: 5ft.
Speed: 20ft
Language: Halfling (S), Common (S), Gulg (S/W)
Gear: Jester’s Rod (Light Mace)
CR: 8
Power Points/ Day: 58+8
Powers Known: 17
Maximun Power Level Known: 4th
Skills: 44 pts.
Bluff (4) +8, Concentration (10) +14, Climb +1, Diplomacy (2) +6/ +4*, Gather Information (2) +6, Hide +4, Jump (1/2) +2, Knowledge (Psionic) (5) +7, Knowledge (Nature) (1) +3, Knowledge (Nobility&Royalty) (1) +3, Listen +8, Literacy (1/2), Move Silently +2, Performance (Juggling) (2/4) +6, Profession (Buffoon) (1) +5, Psicraft (7) +11, Sense Motive (3) +7
Feats: 5
Combat Manifestation, Improved Initiative, Quicken Power, Empower Power, Psionic Meditation
Abilities:
Discipline: Telepathy
+4 to all Wisdom checks that assess smell or taste.
+2 racial bonus on saving throw versus spells and spell-like effects.
+2 racial bonus on Climb, Jump, Move Silently.
+4 racial bonus on Hide
+4 racial bonus on Listen
-2 penalty to all Diplomacy skill checks when dealing with other races.
Powers:
Lv 1: Conceal Thoughts, Mind Thrust, Telempathic Projection, Wild Leap*, Mind Link
Lv 2: Ego Whip, Read Thoughts, Id Insinuation, Psionic Suggestion; Psionic Levitatex
Lv 3: Mind Trap, False Sensory Input, Psionic Blast, Hostile Empathic Transfer,
Lv 4: Mindwipe, Detonate, Psionic Dominate, Hallucination*,
- = Powers from DSC3
*x = per Expanded Knowledge feat
Iynara, Noblewoman Crodlu Rider (3.5)
Female Human, Fighter lv12
Lawful Evil
Str 14, Dex 18, Con 14, Int 16, Wis 11, Cha 19
Base Attack Bonus: +12/+7/+2
Grapple: +14/+9/+4
Ranged: +16/+11/+6
Obsidian Bastard Sword: +15/+10/+5 - Dmg: 1d10+4 - Critical: 18-20x2
AC: 14/ Touch: 14/ Flat Footed: 10
Fortitude: +10, Reflex: +8, Will: +4
HP: 129
Initiative: +8
Size: Medium
Reach: 5ft.
Speed: 30ft
Language: Common (S), Gulg (S/W), (S/W), (S/W)
Gear: Masterwork Obsidian Bastard Sword
CR: 12
Skills: 90 pts.
Bluff (2/4) +6, Climb (12) +14, Craft (Mounts) (4) +7, Diplomacy (3/6) +7, Handle Animal (7) +11, Intimidate (5) +9, Jump (12) +14, Knowledge (War) (5) +8, Literacy (2/4), Ride (15) +24, Sense Motive (3/6) +3, Spot (3/6) +3, Survival (2/4) +2
Feats: 13
Exotic Weapon Proficiency: Bastard Sword, Weapon Focus: Bastard Sword, Weapon Specialization: Bastard Sword, Skill Focus: Ride, Mounted Combat, Ride by Attack, Dodge, Improved Initiative, Improved Critical, Greater Weapon Focus: Bastard Sword, Greater Weapon Specialization: Bastard Sword, Power Attack, Trample
Mogadisho, Warlord of Gulg (3.5)
Male Human, Templar lv11/ Templar Knight lv4
Neutral Evil
Str 19, Dex 17, Con 14, Int 11, Wis 10, Cha 17
Base Attack Bonus: +12/+7/+2
Grapple: +16/+11/+6
Ranged: +15/+10/+5
Bronze Bastard Sword: +18/+13/+8 - Dmg: 1d10+5 - Critical: 19-20x2
AC: 13/ Touch: 13/ Flat Footed: 10
Fortitude: +13, Reflex: +7, Will: +8
HP: 136
Initiative: +3
Size: Medium
Reach: 5ft.
Speed: 30ft
Language: Common (S), Gulg (S/W), Nibenesse (S/W)
Gear: Bronze Bastard Sword +1
CR: 15
Skills: 82 pts.
Appraise (1) +1, Bluff (6) +9, Climb (3) +7, Concentration (12) +18, Craft () +, Diplomacy (10) +13, Forgery (2) +2, Gather Information (6) +9, Handle Animal (1) +4, Heal (2) +2, Intimidate (6) +9, Jump (3) +7, Knowledge (War) (5) +5, Knowledge (Religion) (1) +1, Literacy (2), Profession () +, Ride (4) +7, Sense Motive (9) +9, Speak Language (2), Spellcraft (7) +7
Feats: 8
Exotic Weapon Proficiency: Bastard Sword, Weapon Focus: Bastard Sword, Dodge, Mobility, Combat Casting, Power Attack, Leadership, Mounted Combat
Abilities:
Secular Authority, Sigil, Rebuke Undead, Detect Magic, Smite 1/day, Fearless Presence, Spellstoring 1/day
Templar Spells:
Lv0: 6 – 9k+a, Light, Mending, Read Magic, Guidance, Detect Poison, Resistance, Defiler Scent, Cure Minor Wounds, Inflict Minor Wounds; (a) Detect Magic
Lv1: 6+1*- 5k+a, Comprehend Languages, Cure Light Wounds, Deathwatch, Endure Elements, Shield of Faith; (a) Bless
Lv2: 6+1* - 5k+a, Cure Moderate Wounds, Death Knell, Silence, Bear’s Endurance, Resist Energy; (a) Hold Person
Lv3: 6+1* - 4k+a, Animate Dead, Locate Object, Magic Vestment, Sand Spray; (a) Dispel Magic
Lv4: 6 – 3k+a, Greater Magic Weapon, Wrath of the Soreceror King, Sending; (a) Command, Greater
Lv5: 4 – 2k+a, Elemental Strike, Spell Resistance; (a) Mark of Justice
Templar Knight Spells:
Lv1: 1+1* Cause fear, Inflict Light Wounds
Lv2: 1+1* Bull’s strength, Resist Energy
(COMMING SOON)
Habban-Puy, Fetish Keeper of Gulg (3.5)
Male Human, Wizard - Defiler lv10/ Royal Defiler lv5
Neutral Evil
Str 8, Dex 12, Con 15, Int 20, Wis 11, Cha 13
Elf of the Black Spear Tribe (3.5)
Female Elf, Fighter lv5
Chaotic Neutral
Str 12, Dex 14, Con 16, Int 12, Wis 10, Cha 13
Base Attack Bonus: +5
Grapple: +6
Ranged: +7
Bone Dagger: +6 - Dmg: 1d4+1 - Critical: 19-20x2
AC: 12/ Touch: 12/ Flat Footed: 10
Fortitude: +7, Reflex: +3, Will: +1
HP: 61
Initiative: +2
Size: Medium
Reach: 5ft.
Speed: 40ft
Language: Elf (S/W), Common (S),
Gear: Bone Dagger
CR: 5
Skills: 24 pts.
Climb (3) +4, Concentration (1/2) +4, Handle Animal (1) +2, Intimidate (3) +4, Jump (5) +6, Knowledge (War) +, Listen (1/2) +3, Literacy (1/2), Perform (Dancing) +3, Search (1/2) +4, Spot (1/2) +3, Survival (1/2) +1
Feats: 5
Weapon Focus: Elven Longblade, Weapon Specialization: Elven Longblade, Run, Dodge, Endurance
Abilities:
Low Light Vision, Elf Run, Heat/Cold Resistance
Sark, Halfling Hunter - Kawuli Tribe (3.5)
Male Halfling, Fighter lv6/ Ranger lv2
Lawful Neutral
Str 10, Dex 18, Con 15, Int 12, Wis 8, Cha 8
Base Attack Bonus: +8/+3
Grapple: +8/+3
Ranged: +12/+7
Obsidian Short Sword: +7/+2 - Dmg: 1d6-1 - Critical: 19-20x2
Short Bow: +13/+8 (+14/+9)* - Dmg: 1d6 (+3*) - Critical: 20x2
AC: 15/ Touch: 15/ Flat Footed: 11
Fortitude: +10, Reflex: +9, Will: +1
HP: 83
Initiative: +4
Size: Small
Reach: 5ft.
Speed: 20ft
Language: Halfling (S); Common (S),
Gear: Obsidian Short Sword, Short Bow
CR: 8
- (AB: +14/+9; Dmg: +3) = Applies only at 30 ft or less, due to feats, Point Blank Shot and Weapon Specialization
Skills: 53 pts.
Climb (3) +5, Concentration (1) +3, Craft, Handle Animal (5) +4, Heal (1) +, Hide (5) +13/ +18*, Intimidate (1) +0, Jump (4) +6, Knowledge (Dungeoneering) () +, Knowledge (Geography) (2) +2, Knowledge (Nature) (5) +5, Knowledge (War) (1) +1, Listen (3) +9, Move Silently (5) +11, Profession () +, Ride (1) +7, Search (3) +3, Spot (4) +5, Survival (5) +4/ +6*, Swim (2) +2, Use Rope (2) +6
+18* due to Sniper Feat
+6* due to Survival Synergy
Feats: 7
Point Blank Shot, Precise Shot, Alertness, Sniper, Weapon Focus: Short Bow, Weapon Specialization: Short Bow, Dodge
Abilities:
Favored Enemy (Humans), Wild Empathy, Combat Style: Archery,
+4 to all Wisdom checks that assess smell or taste.
+2 racial bonus on saving throw versus spells and spell-like effects.
-2 penalty to all Diplomacy skill checks when dealing with other races.
Ulya, Human slave tracker (3.5)
Female Human, Fighter lv5
Lawful Neutral
Str 14, Dex 17, Con 12, Int 13, Wis 10, Cha 10
Base Attack Bonus: +5
Grapple: +7
Ranged: +8
Obsidian Short Sword: +8 - Dmg: 1d6+1 - Critical: 19-20x2
AC: 13/ Touch: 13/ Flat Footed: 10
Fortitude: +5, Reflex: +4, Will: +1
HP: 51
Initiative: +3
Size: Medium
Reach: 5ft.
Speed: 30ft
Language: Common (S), Gulg (S)
Gear: Obsidian Short Sword
CR: 5
Skills: 32 pts.
Climb (5) +7, Craft (Trapmaking) (3) +4, Handle Animal (5) +5, Intimidate (3) +3, Jump (5) +7, Knowledge (War) (1) +2, Ride (4) +9, Survival (3/6) +6
Feats: 6
Track, Weapon Finesse, Skill Focus: Survival, Weapon Focus: Short Sword, Weapon Specialization: Short Sword, Dodge
Warakari, Redeye, Nobleman Hunter (3.5)
Male Human, Fighter lv10
Neutral Neutral
Str 15, Dex 14, Con 17, Int 12, Wis 15, Cha 14
Base Attack Bonus: +10/+5
Grapple: +12/+7
Ranged: +12/+7
Obsidian Short Sword: +14/+9 - Dmg: 1d6+4 - Critical: 19-20x2
Composite Short Bow: +13/+8 (+14/+9) - Dmg: 1d6+2(+3*) - Critical: 20x2
AC: 12/ Touch: 12/ Flat Footed: 10
Fortitude: +10, Reflex: +5, Will: +5
HP: 118
Initiative: +2
Size: Medium
Reach: 5ft.
Speed: 30ft
Language: Common (S), Gulg (S/W)
Gear: Masterwork Obsidian Short Sword, Masterwork Mighty +2 Composite Short Bow, Javelins x4
CR: 10
- (Short Bow AB: +14/+9; Dmg: +3) = Applies only at 30 ft or less, due to feat, Point Blank Shot
Skills: 52 pts.
Climb (8) +10, Craft (Trapmaking) (1) +2, Handle Animal (5) +7, Intimidate (8) +10, Jump (8) +10, Knowledge (War) (4) +5, Literacy (1/2), Ride (4) +8, Listen (2/4) +4, Move Silently (2/4) +4, Sense Motive (2/4) +4, Survival (1/2) +3
Feats: 11
Weapon Focus: Short Sword, Weapon Specialization: Short Sword, Point Blank Shot, Precise Shot, Dodge, Power Attack, Rapid Shot, Mobility, Track, Greater Weapon Focus: Short Sword, Spring Attack
Tovril, the Green (3.5)
Male Human, Fighter lv7
Chaotic Evil
Str 13, Dex 14, Con 11, Int 9, Wis 7, Cha 6
Base Attack Bonus: +7/+2
Grapple: +8/+3
Ranged: +9/+4
Bronze Battleaxe: +10/+5 - Dmg: 1d8+3 - Critical: 20x3
AC: 12/ Touch: 12/ Flat Footed: 10
Fortitude: +5, Reflex: +4, Will: +0
HP: 63
Initiative: +6
Size: Medium
Reach: 5ft.
Speed: 30ft
Language: Common (S), Gulg (S/W)
Gear: Masterwork Bronze Battleaxe,
CR: 7
Skills: 20 pts.
Climb (3) +4, Craft, Handle Animal (5) +3, Intimidate (2) +0, Jump (3) +4, Knowledge (War) -1, Literacy (1/2), Ride (3) +7, Speak Language (1/2)
Feats: 8
Weapon Focus: Battleaxe, Weapon Specialization: Battleaxe, Dodge, Mobility, Improved Initiative, Power Attack, Mounted Combat, Ride by Attack
Durrus, Human slave (3.5)
Male Human, Fighter lv8
Lawful Neutral
Str 17, Dex 12, Con 15, Int 9, Wis 10, Cha 8
Base Attack Bonus: +8/+3
Grapple: +11/+6
Ranged: +9/+4
Club: +16/+11 - Dmg: 1d6+5 - Critical: 20x2
AC: 11/ Touch: 11/ Flat Footed: 10
Fortitude: +8, Reflex: +3, Will: +2
HP: 81
Initiative: +1
Size: Medium
Reach: 5ft.
Speed: 30ft
Language: Common (S)
Gear: Club
CR: 8
Skills: 22 pts.
Climb (5) +8, Craft, Handle Animal (5) +4, Intimidate (3) +2, Jump (5) +8, Knowledge (War) () +, Listen +2, Ride (2) +5, Spot +2, Survival (1/2) +1
Feats: 9
Weapon Focus: Club, Weapon Specialization: Club, Endurance, Power Attack, Greater Weapon Focus: Club, Alertness, Diehard, Quick Draw, Improved Bull Rush
Margos, Dwarf slave (3.5)
Male Dwarf, Gladiator lv10
True Neutral
Str 20, Dex 14, Con 17, Int 9, Wis 9, Cha 5
Base Attack Bonus: +10/+5
Grapple: +15/+10
Ranged: +12/+7
Club: +15/+10 - Dmg: 1d6+5 - Critical: 20x2
AC: 12/ Touch: 12/ Flat Footed: 10
Fortitude: +10, Reflex: +5, Will: +3
HP: 136
Initiative: +2
Size: Medium
Reach: 5ft.
Speed: 20ft
Language: Dwarven (S), Common (S)
Gear: Club
CR: 10
Skills: 36 pts.
Balance (5) +9, Bluff (5) +2, Climb (5) +10, Craft (Weapon smith) (2) +1, Intimidate (3) +2, Jump (5) +12, Perform (1) -2, Sense Motive (3) +2, Tumble (7) +11,
Feats: 4
Weapon Focus: Thanak, Dodge, Mobility, Disciplined; - Improved Feint, - Unarmed Strike; - Exotic Weapon Proficiency: Thanak, - Exotic Weapon Proficiency: Mekillot Sap, - Exotic Weapon Proficiency: Free Crusher
Abilities:
Darkvision 60 ft., Stability,
Dwarven Focus: Freedom
Mercy, Arena Guile +5, Uncanny Dodge, Armor Optimization: Chitin Armor, Armor Optimization: Hide Armor, No mercy, Insightful Feint +2, Improved Uncanny Dodge