Defiler Metamorphosis I and II

I am not sure how many of you have viewed my Epic Athas PDF documents, but I wanted to introduce how my changes would be reflected in defiler metamorphosis spells. This add on system for advanced beings is slowly reaching perfection. Here are the first 2 spells. Take a look.

Defiler Metamorphosis I

Transmutation (psionic enchantment)

Spellcraft DC: 57 DC
Components: V, S, F
Casting Time: 1 minute
Target, effect or area: Personal
Duration: Instantaneous
Saving Throw: N/A
Spell Resistance: No

To develop: 513,000 Cp, 11 days, 20,520 XP. Seed: metamorphosis (28 DC). Factors: change type to dragon (+50 DC). Add advanced being subtype (+30). Add Polyglot epic feat [non-combat] (+35). Self-sustaining (+10). Ageless (+10). Fast healing 5 (+90 DC). Mitigating factors: psionic enchantment via expenditure of epic power slot (-19 DC). Change range to personal (-2 DC). Sacrifice 1000 HD of living creatures (-50 DC). 5,000,000 Cp focus structure (-50 DC). 20d6 backlash damage (-20 DC). Burn 5500 XP (-55 DC).

After several years researching ancient writings and building your focus structure, you oversee the sacrifice of slaves as you use the Way to help transform yourself into a dragon

This spell must be cast as a psionic enchantment, meaning an epic psionic power slot must be expended in the casting.

This spell transforms you into the first stage of the Athasian dragon species. Your type becomes dragon; you lose all previous types and gain all advantages of the new type. Additionally, you gain the advanced being subtype. You no longer can die of old age, and no longer suffer penalties to attributes for aging. You are self-sustaining, meaning that you have no need to eat, drink, breathe, or sleep. You gain the ability to comprehend and speak any language of creatures that you interact with, and read and write any language, per the Polyglot [Epic] feat. You quickly heal wounds, gaining Fast Healing 5.

The spell must be cast within a specialized focus structure designed specifically for the first three defiler metamorphosis spells, costing no less than 5,000,000 Cp (50,000 gp). Physically, the newly formed dragon changes very little, save normally doubling its mass. You may retain its original height and simply gain bulk, may also in height, or may simply grow denser. Physical changes are uncontrollable and unpredictable. Though you retain humanoid characteristics, your face elongates slightly, and your nostrils lengthen. Your spine becomes more pronounced, and rudimentary scales appear on the shoulders and back.

Example: A human defiler’s mass may increase up to 350 pounds.

Defiler Metamorphosis II

Transmutation (psionic enchantment)

Spellcraft DC: 57 DC
Components: V, S, F
Casting Time: 1 minute
Target, effect or area: Personal
Duration: Instantaneous
Saving Throw: N/A
Spell Resistance: No

To develop: 513,000 Cp, 11 days, 20,520 XP. Seed: metamorphosis (28 DC). Factors: Size alteration increase by one size category (+95 DC). Improved senses: scent (+10 DC). Change shape Supernatural ability (+75). Mitigating factors: psionic enchantment via expenditure of epic power slot (-19 DC). Change range to personal (-2 DC). Sacrifice 1000 HD of living creatures (-50 DC). 5,000,000 Cp focus structure (-50 DC). 20d6 backlash damage (-20 DC). Burn 1000 XP (-10 DC).

You concentrate inward, harnessing the mental energies required to guide you through the process. You open your eyes, and the first clear signs of dragonhood appear.

This spell may only be cast after the defiler metamorphosis I spell has been cast, and you must be of dragon type. Additionally, this spell must be cast as a psionic enchannt, meaning an epic psionic power slot must be expended in the casting. The spell must be cast within a specialized focus structure designed specifically for the first three defiler metamorphosis spells, costing no less than 5,000,000 Cp (50,000 gp). Likely this focus structure is the same structure that you used as a focus for Defiler Metamorphosis I , as each focus structure may be used up to three times before its mystical power is spent.

This spell transforms you into the second stage of the Athasian dragon species. At this stage you undergo a size increase which alters some of your ability scores. If you go from medium to large, your stats are altered as follows: +8 Str, -2 Dex, +4 Con, +2 Natural Armor, -1 AC/Attack (otherwise, check Table: Changes to Statistics by Size). Your senses sharpen, giving you Scent (Ex) and Low-Light Vision (Ex). Finally, you gain the ability to Change Shape (Su) into a small, medium or large creature.

At this point, your physical form changes still further increasing in both height and weight. Your face elongates further, and the first hints of scales appear on your lengthened snout. Your spine becomes even more pronounced, and the stub of a tail appears.

Example: A human defiler’s weight may increase up to 450 pounds, and their height can be as tall as 10 foot.

2 Likes

Defiler Metamorphosis III

Transmutation (psionic enchantment)

Spellcraft DC: 67 DC
Components: V, S, F
Casting Time: 1 minute
Target, effect or area: Personal
Duration: Instantaneous
Saving Throw: N/A
Spell Resistance: No

To develop: 603,000 Cp, 13 days, 24,120 XP. Seed: metamorphosis (28 DC). Fortify*. Factors: damage reduction 15/magic (+135 DC). Immunity to poison (+25 DC). Immunity to stunning (+25 DC). Immunity to disease (+25 DC). Mitigating factors: psionic enchantment via expenditure of epic power slot (-19 DC). Change range to personal (-2 DC). Sacrifice 1000 HD of living creatures (-50 DC). 5,000,000 Cp focus structure (-50 DC). 20d6 backlash damage (-20 DC). Burn 3000 XP (-30 DC).

As you hear the life energies fueling your metamorphosis, your body starts to become stronger, more resilient, and more reptilian.

This spell may only be cast after the defiler metamorphosis II spell has been cast, and you must be of dragon type. Additionally, this spell must be cast as a psionic enchantment, meaning an epic psionic power slot must be expended in the casting. The spell must be cast within a specialized focus structure designed specifically for the first three defiler metamorphosis spells, costing no less than 5,000,000 Cp (50,000 gp). Likely this focus structure is the same structure that you used as a focus for Defiler Metamorphosis II , as each focus structure may be used up to three times before its mystical power is spent.

This spell transforms you into the third stage of the Athasian dragon species. Your draconic body becomes resistant to damage and develops immunities. You are less vulnerable to attacks, gaining damage reduction 15/magic. You also become immune to the following effects: poison, stunning, and disease.

You continue to grow in weight and height. All limbs lengthen drastically, including fingers and toes. Your neck also lengthens, lifting your now reptilian head and face far above its shoulders; all hair vanishes upon completion of this spell.

Example: A human defiler’s weight may increase up to 650 pounds, and they may gain another foot in height.

2 Likes

Awesome! Can’t wait to see the rest! (also, I notice no natural armor bonus or ability score bonuses so far aside from those originating from size. that’s intentional I assume?)

1 Like

Yes. It’s intentional.

I’ll boost Natural Armor as it becomes more draconic.

Note that I am trying to fix the flaws in the dragon metamorphosis caused by the champion of Rajaat template. The templarate here felt that they had to have dragon characters that were equal in power to creatures or characters of other classes of the same HD.

The side effect of that was pathetically weak SMs. To fix that they created the champion of Rajaat template to give them a ton of immunities among other things. Have a look at Legends of Athas for reference. Also note that under my salient feats framework, the dragon advanced being gets a massive boost in ability scores, effectively getting the Deity ability bonuses.

The salient feats work in tandem with the metamorphosis, accomplishing different things.

2 Likes

I agree with your philosophy in full. I really wish something like this (including your feat system, maybe toned down just a touch) had been in the published rules instead. Unfortunately, that time is long passed. I’m eager to see the rest of the spells.
(As an aside, would you mind if I created something and posted it here that used your rules?)
(As a second aside, in your version of the Avangion, what type would you have them be? There were massive discussions on this back on the old wizards forums, which I can see now, thanks to the archives you dug up. Aberration, Fey, and Native Outsider were the three commonly suggested, and the epic bureau obviously went with aberration. Personally, I’m torn)

1 Like

The 2E fluff makes it clear that they are native outsiders. In their final metamorphosis, they go on a cruise of the planes in a glass case. It also makes better sense in terms of the saving throws, BAB, etc with my framework.

See my salient feat Altered Beast for switching types from dragon to something else. Oronis is an outsider avangion, in my opinion, and Daskinor an aberration, due to a localized rift into the Far Realm (homebrew lore) in Eldaarich.

As for using my stuff, go ahead. That’s why I posted it. Use it. Change it. Add to it.

1 Like

While you’re here, redking, what do you image Bory’s levels to be? Or hell, even some of the other sorcerer monarch’s. I feel like that’s the one piece missing from my understanding of your system as opposed to the one used “officially” by athas.org.
(Also, out of curiosity, I noticed a reference to Rajaat’s mystical reserve under the epic spells. does that mean that you approximated his level too?)

1 Like

Level 50 for the Dragon of Tyr, same as 2E.

A simple build for the Dragon is Wizard 8, Psion 8, Athasian Cerebremancer TN version 14, evolved paragon 20, for a total of 50 levels. I need a better name for evolved paragon lol.

The SMs are in the low to mid 40s, just like in 2E.

Back on the wizards dot com boards, every SM build needed crazy numbers of levels, usually exceeding 60, and usually around the 75 range. Except for Dregoth, no SM got official stats because the templarate couldn’t make it work.

I go by the fluff in the first boxed set. The SMs aren’t deities, but they come very close. They are unambiguously at the top of the list of predators, and their peers are the likes of elemental rulers, demon lords, and Hellish nobility. Speaking of, the Gates of Hell by Dicefreaks is great. Highly recommended. That’s the homebrew canon I use for the Nine Hells.

Rajaat I put at 65 HD.

1 Like

Thanks for the Gates of Hell recommendation, looking into it now. Honestly, I think the fluff you’re thinking of for the SMs is probably Lynn Abbey’s Rise and Fall, as I’ve looked in the first boxed set recently and it doesn’t actually say that much about the power of the SM’s aside from stating that they aren’t gods.
How much do you know about the Mind Mage Prc from dragon 313? Because I think it’s perfect for the SMs. (also, I like your non true necromancer version of the athasian cerebremancer better.) I’m thinking something like Wizard 5, Psion 5, Athasian Cerebremancer 10, Mind Mage 10, Evolved Paragon 20 as simple stats for a full dragon. Hell, I’ll probably write them up after I see the rest of the spells.

1 Like

I’ve got reservations about using 2 different dual progression classes in the same build. It smacks of metagaming your PC or NPC. As for the mind mage, yes, I do like it. Very powerful though.

If you don’t like the TN version and prefer the 10 version of the Athasian Cerebremancer, then you could just add advanced magic granting dragon magic or avangion magic from TN as an additional capstone to 10 level AC - it’s no big deal.

The twin wells feature from mind interacts badly with one of my salient feats. Obviously mind mage is a very powerful option. The other class features are not too powerful.

I’m looking forward to seeing your material.

1 Like

One thing I’ve always been confused about is why in both 3e and 4e (dragon stats in creature catalogue) athasian dragons grew to gargantuan size. In terms of creatures native to athas, and compared to the human form they started with, they are massive, but gargantuan was basically the equivalent of huge size to colossal size in second edition. In comparison to say, dragons in FR or Dragonlance, Athasian dragons are extremely small, even fully transformed (40 ft. head to tail, maybe 30 ft. tall standing up fully. Wingspan 60 ft.? 80?). Huge size at most. (though in 2e, their natural attacks did ludicrous amounts of damage, even for dragons. I wonder if there’s a good way to capture this in 3e?)

1 Like

According to the SRD, the dragon type already grants low light vision.

1 Like

Working on some of it in preliminary stages now. 2 questions about the divine array and advanced beings:

  1. Are skill points recalculated retroactively for advanced beings when they get the array?
  2. Templates and racial benefits are overwritten. How do wishes, aging benefits, and inherent bonuses work with advanced beings? Because if they work normally, you can easily crack 50 int without magic items. (15 base, +3 age, +20 divine bonus, +5 inherent, at least 7 level increases=50)
1 Like

Good find. I’ll make adjustments later today.

  1. In 3.5E they do not retroactively get skill points (while in pathfinder they do). However, if I look a the Psychic Reformation power, it would appear that skill points would be recalculated.

  2. Inherent bonuses from wishes remain. I’d get rid of aging penalties and bonuses for aging, and I’ll update ageless to reflect that (conforms with Kissed by the Ages from Dragon Magazine). The way the divine array is assigned to the stats is by the DM, not the player. I can see the player wanting the highest bonus applying to intelligence, and the lowest to Strength or Charisma, but that’s not the way it works. All ability scores go up, and generally the weakest ones get the strongest boosts in the evolution into an advanced being. I’ll make that clear when I write the chapter on guidelines to design an advanced being.

I have no idea why the size of Athasian Dragons are so small. For size, I use the Red Dragon as a baseline. A Red Dragon tops out at colossal when it becomes a Great Wyrm. So should the Athasian dragon.

Note that Athasian Dragons under Athas dot org rules can barely even land a hit on a character of the same level because their base attack bonus is so low. That’s why I have a salient feat that brings makes their BAB = character level.

1 Like

personally, I’m fine with athasian dragons being small and fairly humanoid, it makes them unique. That said, I’m all for seeing how your version of the transformation plays out. I’ve spent a lot of time prepping a stat block since first seeing your update. It’s mostly just missing skills and the benefits from the updated Transformation spells. All powers, feats etc. are done, though with your new guidelines Im going to have to recalculate a few things. Should be fun.

1 Like

For dragons, I like how they were presented in the Prism Pentad. The phenotype depends on the individual changing.

How many of the metamorphosis spells do you need? These metamorphosis spells are to showcase what can be done, but different individuals will have different ways of changing.

Ideally? all ten. I can use the ones from LoA in a pinch though.

1 Like

Some of my DCs from my metamorphosis table are placeholders. Anyway, here is IV.

Defiler Metamorphosis IV

Transmutation (psionic enchantment)

Spellcraft DC: 72 DC
Components: V, S, F
Casting Time: 1 minute
Target, effect or area: Personal
Duration: Instantaneous
Saving Throw: N/A
Spell Resistance: No

To develop: 648,000 Cp, 13 days, 25,920 XP. Seed: metamorphosis (28 DC). Factors: gain 2 claw attacks (+30 DC). Gain bite attack (+30 DC). Gain tail attack (+30DC). Maximum hitpoints per HD (+100). Immunity to energy drain (+30 DC). Natural Armor bonus +5 (+150 DC). Mitigating factors: psionic enchantment via expenditure of epic power slot (-19 DC). Change range to personal (-2 DC). Sacrifice 2000 HD of living creatures (-100 DC). 12,500,000 Cp focus structure (-125 DC). 25d6 backlash damage (-20 DC). Burn 5500 XP (-55 DC).

After upgrading your focus structure, the arcane energies guided with your mental power reshape your body even further, becoming even more dragon in appearance.

This spell may only be cast after the defiler metamorphosis III spell has been cast, and you must be of dragon type. Additionally, this spell must be cast as a psionic enchantment, meaning an epic psionic power slot must be expended in the casting. The spell must be cast within a specialized focus structure designed specifically for the second three defiler metamorphosis spells, costing no less than 12,500,000 Cp (125,000 gp). This may either be a new structure, or the original structure used for the first three spells may be upgraded to meet these requirements.

Your humanoid origins can now hardly be recognized, as your weight and height continue to increase. Scales now cover every part of your body but the underbelly and the underside of your limbs, strengthening your Natural Armor (+5). The legs become strikingly inhuman, developing huge thighs and a hard-angled, bony calf and taloned foot. At this point, you may also hunch severely at shoulder and waist, and can move either upright or on all four limbs. Your wicked claws can now be used as weapons. Your teeth become sharp as razors, enabling a bite attack. A tail now extends from your rear, which you can use to tail slap foes. Additionally, your lifeforce firmly rooted in your body. You are immune to energy drain. Finally, your hitpoints become maximized, meaning that you get maximum hitpoints per die.

Example: A human defiler’s weight may increase up to 900 pounds, and they may be as long as 12 foot.

1 Like