As I further explore the Elemental Planes of Athas, it is now time to review the concept of the great elemental lords, or powers, of the setting’s Elemental Planes. What are they? What were they? What are their roles and responsibilities?
We have almost no information about these beings, at least of which I am aware. Earth, Air, Fire, Water discusses them loosely, but there are no set examples. But to entice your imagination, there is this colorful passage:
…There are still beings of enormous strength living in the inner planes that are home to the elementals. Those who commune with them say they complain incessantly about the dryness of the earth, the scarcity of cool breezes, and roar louder than thunder when defiling magic begins to eat at their souls like leprosy. Other, smaller spirits flit around these giant beings like hungry rasclinn, begging for any morsel their masters might toss them. For the last few centuries, the scraps have been few and far between.
-EAFW, p. 7
Another fascinating and little-explored narrative is that regarding powerful elemental beings as referenced on page 91 in the venerable Dragon Kings, in the Dragon Metamorphosis spell description for the mid-levels (24th, 25th, 26th):
…The preparation time extends to two years per casting, during which time the caster must befriend and visit a powerful creature from an elemental plane. The caster must visit the planar creature three days of every fifteen for the entire preparation period. The DM must create and role-play the elemental creature–it is likely that it will force the defiler to perform difficult mission, more often than not for its own amusement, all through the preparation period…
and for high-levels (27th, 28th, 29th):
…The actual casting time is 24 hours, and the caster must have the full cooperation of at least three powerful beings from that plane for the entire time. Locating beings willing to cooperate should be easy, but getting their cooperation requires exchanges of favors, quests, etc.; preparation time is equal to the time it takes to convince the planar beings to cooperate.
What profoundly powerful entities on the Elemental (or other?) Planes exist there that might intimidate and check 24th level+ dragons? What profound knowledge and wisdom might they wield to aid such a dragon?
Though I am preparing some answers to this subject, I open the question of these beings to the community. Do you know of any such beings referenced in the source material? Have you created one and implemented it in your game? How do you envision their roles, their powers, their domains, their followers, etc.? What do they even look like?
I am interested in your initial thoughts gentlemen.
Respectfully,
PG