Here is a list of monsters and critters found in 2e products that do not have stats. (Rajaat99 should appreciate this.)
These are also, to my knowledge, not found in other 2e products or other versions of the game, and are mentioned only by name within the Dark Sun universe. The majority of these are mentioned briefly and may not be of any major significance and therefore did not require stats. But your game may vary.
Beetle, Fortress. - Revised Dark Sun Campaign Setting
Cyclopskin - Ivory Triangle
Eelar - Black Spine
Giant, Hawk - Road to Urik
Hegbo - Veiled Alliance, Ivory Triangle
Kācin Crawler - revised Dark Sun Campaign Setting
Kitsu - Slave Tribes
Kvale, Green - Ivory Triangle
Kvale, Red - Ivory Triangle
Kwilits - Revised Dark Sun Campaign Setting
Nox - Black Spine
Rhoss - Ivory Triangle
Touraco - Asticlian Gambit
Zāockān - Thri kreen of Athas
Cyclops-kin were found in the Monstrous Manual under Giant, Cyclops, page 133. Stats for a giant eagle (probably equal to a giant hawk) can be found under the bird entry in the same book, page 28. I was looking for the Wixit, mentioned in the Wandererās Journal in the Revised Boxed set when I stumbled on this.
That makes sense for the Cyclopskin. I didnāt check the MM. however the giant, hawk is presented as a Hawk Giant. A type of giant as opposed to a type of hawk. I assume it may just be another beast head giant but with a hawk head instead of a different beast similar to the goat beast head giants.
Ah. Totally missed the comma. Totally a beasthead though. I did look through the MM and Lomion to see if any others were on the list. Didnāt find any more.
The fortress beetle is interesting, as Dragon Kings names partial stats. Originally a 3 HD creature named the giant rezhatta beetle. Then it gives speed as āwhat it had in lifeā - the battlesystem stats list that as 9. It then states: as an animated creature, the beetle can still attack with its mandibles, THAC0 11, causing 1d12 +6 points of damage. It has AC 3 and can take 50 points of damage. THAC0 11 seems a little too good if it were only a 3 HD creature, but it looks like they were referencing something that never got printed.
When I put fortress beetle on the list I thought maybe it was initially referring to the undead war beetle. But I couldnāt find any other references to a specific creature called a fortress beetle, even in Dragon Kings.
It sounds like a different creature and is not undead.
Fortress beetles grow to a length of 25 feet, carrying sturdy, 15-foot-tall protective shells atop their backs. Much of the upper portion of these shells is hollow, with intricate and beautiful chambers formed during the growing process. Ssurran usethese docile insects as beasts of burden, filling their hollow shells with their most precious trade goods.
Thank you. I do appreciate it and will get started as soon as I can.
edit: Hawk Giants are a type of beasthead giant, but not one of the types listed in the revised campaign setting book. Weird, but I donāt think they need their own listing.
In the Verdant Passage there were some harmless little web-spinning reptiles in the silo Sadira got tossed into. They were described as having compound eyes and front legs but no back legs. Not sure if they were given a name in some later product, but if so, Iād never heard it.
@Tari-Templar thereās been some discussion on the Dark Sun Facebook group about this. I believe the name sand krait came up for the beast being ridden. @raddu was there any other detail Iām missing? My personal take is that the one dude is wearing a chef hat.
Although I always wondered what creature was wearing it. Thereās no regular ālizardmenā in the setting. So, Ssuranns? Or is that covering the crest of a Pterran?
I always thought that those serpent creatures from the revised edition cover were the Slimahaccs of the ToA, though they are green instead of reddish brown like in the pictureā¦
Rearing up before you, shedding rivers of sand from its green-scaled hide, is an extremely long serpentine creature with a bony maw and long, hollow, horn-like protrusions sweeping back and outward from the top of its scalp.
Slimahaccs are a sinuous species of reptile with
uncertain heritage. They are also sometimes known as
sand drakes, but it is unknown if they are truly related to drakes or are instead some sort of native reptilian or worm offshoot. They roam the deserts, using stealth and
speed to overrun and devour their prey.
Pterrans sometimes domesticate slimahaccs as riding animals or beasts of burden. While the riding position directly behind their head
ToA pg206
@ouroboros Yeah, that point was brought up in the Dark Sun in the same discussion. Itās @raddu 's group and tends to be a bit better than the Sages of Dark Sun one. It seems thereās been an uptick of new blood too and an interest in 5E or Savage World conversions. I wonder if any will eventually fall down the rabbit hole and end up here.
@Killer_DM Always looking for a simpler system, my own recently renewed interest in Dark Sun came with the realization it might convert well to the relatively gritty GLOG engine. With a little tweaking, I think there could be a relatively simple and interesting way to differentiate Preserving, Defiling, Divine, and Psionic mechanics using that system.